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18 months later, an extended finale for the "Fight Movie" series was created.
















Previously on "Fight Movie"...
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Watch the Movie (6:27)

WARNING: contains strong violence.
 
SUMMARY
Taking place immediately after the events of "Fight Ultimatum", White Warrior (Kevin Johnson) gets captured, then breaks out with a vegeance.
 
CAST & CREW
Kevin Johnson- White Warrior
Evan Pu- Master of the Red Warriors
Eric Jones- "Hey, f***ass"/Red General/Red Warrior #4/Red Warrior #8/Red Sniper #2
Richard Davis- Red Warrior #1/Red Warrior #5/Red Warrior #12/Red Sniper #1
Timothy Yung- Red Warrior #2/Red Warrior #7/Red Warrior #9/Red Warrior #11/Red Warrior #13
Philipe Arquie- Red Warrior #3/Red Warrior #6/Red Warrior #10/Red Warrior #14
Aniket Das- The Recruiter
 
Fight Choreography- Kevin Johnson
Editor- Kevin Johnson
Editor- Eric T. Jones
Negative Cutter- Eric T. Jones
Rotoscope Artist- Eric T. Jones
Camera- Richard Davis
Camera- Eric T. Jones
Camera- Kevin Johnson
Writer- Kevin Johnson
Director- Kevin Johnson
 
PRODUCTION NOTES
Some time in early 2005, Kevin decided he wanted to continue the "Fight Movie" franchise... even though I thought I had successfully killed it off in "Fight Ultimatum". Apparently not; the film starts directly where "Fight Ultimatum" left off.
Shooting and post-production were very on-and-off, this being only the first of many Dead Moose, Inc. productions to have sparse shooting periods. Starting filming in February 2005, it almost completely stopped until photography was completed in June that year. At the end, we had three full hour-long MiniDV tapes of raw footage, even though the final product was only 6 minutes long! The sparse shooting also didn't help with the continuity, which was problematic.
Around Fall 2005, I started to edit together the film, but Kevin was very disapproving, wondering where some specific scenes went. Eventually, I workprinted all of the raw footage to WMV file format for him to edit at home on Windows Movie Maker. Realizing continuity was hopeless, it was eschewed in favor of the best takes possible.
Due to his request that there be blood in the film (even if it is pixellated video game blood), I found it very hard to work on and rotoscope; the rotoscope job took me until early May, on-and-off just like the rest of the production.
 
Aspect Ratio- 1.33:1 [4x3]
Initial Filming Date- 23 February 2005
Filming Wrap Date- 24 June 2005
Release Date- 10 May 2006
















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